![]() ![]() Once I have the graphics functions optimised I expect to see it running at a solid 60fps. The emulator runs at 40fps for most of the older 1980’s ROMs with all the GNU compiler optimisations switched on, with no audio support currently. and xMAME and with a little tweaking ported it to the Sony PlayStation 2 without too much trouble. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.īy continuing to use this site, you are consenting to our use of cookies.As I’ve just started working on PlayStation 2 hardware and I have access to a DTL-T10000 development station (the big black monolith) I wanted to find out just how fast the main CPU, an Hitachi clone of a MIPS processor, really was.I took the source code to M.A.M.E. Our long term goal is to work with Video Game Developers in preserving this important history from being lost. We actively work to preserve long lost video game history hardware for educational research and historical purposes. Obscure Gamers is a Video Game Preservation group founded in 2017. I missing the hook on the door and the finer details around the hinge need to be confirmed once i dismantle the other dev kit i have, slowly it will come together. I think you can use retail SIO2 ports and cable with DTL-T if those break, but not sure about that. I plan to model the whole case, but those large flat side panels Ill probably just have to repair, repaint and reuse. Make sure that if you attach the disks to your PC via the internal connector, that you ensure that the PC will not boot from them.Ĭheck the start-up configuration a second time). I planned also to 3D model and print out new parts, but never got around to it. I do have a second DTL-T10000 that is intact, ill use that to model the brackets and fixtures. ![]()
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March 2023
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